The Foundry Mari 1.1.2 x64 English. Includes Tutorials, Textures, Animated Sequences (2010) | 4.31 GB
Genre: Graphics & Design
Year: 2010
Version: 1.1.2
Developer: The Foundry
Bit depth: x64
Compatibility with Vista: Unknown
Compatible with Windows 7: It works on x64
Language: English
Medicine: Integrated
System requirements:
* Windows July 1964-bit, or a Linux 64-bit operating system (Fedora 12 or Red Hat Enterprise Linux 5.4)
* 250GB disk space available for caching and temporary files (or a minimum of 50GB if you're working on a small project)
* At least 4GB RAM
* Display with 1680 x 1050 pixel resolution
* An NVIDIA graphics card with at least 1GB of RAM and OpenGL 3.0 support (see Recommended Graphics Cards below).
Recommended Graphics Cards:
* NVIDIA GeForce GTX 480
* NVIDIA Quadro FX 3800
* NVIDIA Quadro FX 3800M
* NVIDIA Quadro FX 4800
* NVIDIA Quadro FX 5800
* NVIDIA Quadro (Fermi Series) 5000
* NVIDIA Quadro (Fermi Series) 6000
Painting:
* Fully customisable brush engine
* 'Paint through' and 'clone from' between layers and textures (including 'clone from' on-surface)
* 'Slurp' brush for smearing and dragging texture
* Paint canvas transform, grid warp and free-form 'pin' warp
* Blur and sharpen, including on-surface, multiple UV patches simultaneously
* Advanced 'healing' brush for seam removal and duplication of texture detail
Environment:
* Filters with real-time preview
* Advanced channel masking engine, including mask painting, surface falloff, masking one channel to another, and by depth
* Supports customisable real-time 3D shader preview (eg specular highlights, displacement preview via bump mapping, ambient occlusion, layer blending modes, colour correction and more
* Customisable tool 'shelves' for brushes, colours, reference images, sharable between artist and projects
* Floating point, 16 bit or 8 bit channels
* All painting and shading tools are available in 3D projection paint mode and 'flat' UV paint mode
* Background plates for reference
* Imports multiple camera moves through which the model can be viewed
Models:
* Obj model format support
* Multiple objects, versions (eg high res or in key character poses), instances, with or without baked animation
* Interactively handles very large 3D model data sets, scaling to over 1 million polygons for a single topology or mesh
* Supports large textures up to 32K x 32K pixels
* Handles thousands of textures per model, over many channels
* Seamlessly supports hundreds of UV texture patches
* Handles animated geometry and animated textures
* Isolate, select, mask and hide geometry per patch and face
* Customisable lighting and rendering modes
* Massive geometry and texture data sets not limited by the amount of RAM
Workflow:
* Linux
* High quality turntable rendering
* Flatten and round-trip projected textures for modifying externally (for example in NUKE or Adobe © Photoshop ©)
* Open and extensible approach to UI, geometry, camera, shading, and supporting light and texture exchange
* Import and export as background tasks, allowing the artist to continue painting
* Embedded web browser for quick access to community forum
* Fully featured and open playtime colour management system
* Filters with real time preview and fully featured colour correction
Contents:
* Mari 1.1.2-win-x86-release-64.exe
* Product Tours - video tours of MARI's features (Video: MPEG4 Video (H264) 768x480, Audio: AAC 44100Hz mono)
* Getting-Started Guide Assets. Mari_GettingStarted_Tutorial.zip - Includes blacksmith body and tattoo.png
* Blacksmith Assets (Textures)
* Animated Sequences.
Homepage:
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