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Genre: eLearning

 

In this se

ries of lessons we will be taking an introductory look at many of the rendering features found in V-Ray for Maya.

Using the V-Ray rendering engine, we can create highly realistic renders inside of Maya, but understanding how to properly use the rendering features of V-Ray is of critical importance. In these lessons we will explore many tools and concepts of V-Ray such as the various methods for simulating global illumination and understanding when each of these methods should be used. We will also look at the specialized V-Ray lights and how to properly use these lights in order to achieve a high degree of realism. We will also learn how to utilize the V-Ray Sun and Sky to create realistic outdoor lighting, we will learn how to utilize some of the specialized V-Ray materials, how to render our images into multiple passes, and exploring many additional rendering features found in V-Ray.
Lesson Outline (23 lessons)

  • Working with V-Ray material overrides in Maya

  • Exploring Irradiance Maps in V-Ray

  • Refraction attributes of the VRayMt in Maya

  • Rendering V-Ray displacements in Maya

  • Rendering smooth geometry with V-Ray for Maya

  • Exploring additional V-Ray light attributes

  • Using V-Ray Render Elements in Maya

  • Creating detailed V-Ray caustic patterns in Maya
  • Utilizing Photon Maps in V-Ray

  • Overview of the VRayMtl in Maya

  • Introduction and project overview

  • Getting started with indirect illumination in V-Ray

  • Using Maya geometry as a V-Ray light source

  • Working with V-Ray lights in Maya

  • V-Ray color mapping features in Maya

  • Saving and re-using indirect illumination data from V-Ray

  • Creating image-based lighting with V-Ray for Maya

  • Understanding the V-Ray Image Sampler

  • Using the V-Ray Sun and Sky features in Maya

  • Using the V-Ray IES light in Maya

  • Understanding Light Cache in V-Ray

  • Adding V-Ray attributes to Maya cameras

Using the V-Ray 2-sided material in Maya

  • DOWNLOAD LINK HERE
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