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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
Ap-ss | 2010 | ISBN: 1430231262 | 448 pages | PDF | 14,4 MB

Beginning Blender covers the latest Blender 2.5 release in depth. The book starts with with the creation of simple figures using basic modeling and sculpting. It then teaches how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.

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