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AE.TUTSPLUS - Video Tutorials for Adobe After Effects (Volume 8)


AE.TUTSPLUS - Video Tutorials for Adobe After Effects (Volume 8)
English | FLV | 9.5 Hours | 936x704 | VP6F ~ 181 Kbps | MP3 ~ 96 Kbps | 4.47 GB
Genre: eLearning


167. Realistic Fog Without 3rd Party Plug-ins
Creatingatmospheres within a 3d app can be tricky and there are often timeswhen you just need a quick turn around without having to worry aboutrender time. Today we’re gonna look at how to create realistic lookingfog without the use of ANY 3rd party plug-ins. Enjoy!

168. Turn Out Something New By Rotating Boxes
Inthis tutorial I am going to show you how to create a very niceanimation based in solids by using very simple effects and cameramovements. All of this will be done totally inside After Effects andusing nothing else than solids, rotations and camera postions. We willlearn how to put a small box inside a bigger box to display you imagesor 3D elements in a cool way.

169. Simulate An Advanced Muzzle Flash
Inthis tutorial we’ll talk about the most realistic way (in my opinion)to go about making muzzle flashes for machine guns and pistols. Muzzleflashes, smoke, light simulation, slide action, and shells are all amust!

170. How To Keep Your Color Presets
Have youalways wanted to create your own color presets? Now you can! Make yourown complete library of easily adjustable color effects with this newtutorial. From levels to hue and saturation, you can now have fullcontrol over the complete look of your scene. Do you want the scene tobe a rainy day or a warm summer? Lets take a look!

171. Chomp Out Your Own Pac Man Animation – Part 1
This2 part tutorial is a simulated Pac Man animation as he navigates a mazeand gobbles dots along the way… with ghost chasers. The tutorial willinclude guidelines on building the components in Photoshop orIllustrator and then integrating them into AE to animate Pac Man. Thisis more of a design project that incorporates many of the foundationalskills associated with AE; pre-comps, transformations, layer masks, etc.

172. Chomp Out Your Own Pac Man Animation – Part 2
This2 part tutorial is a simulated Pac Man animation as he navigates a mazeand gobbles dots along the way… with ghost chasers. The tutorial willinclude guidelines on building the components in Photoshop orIllustrator and then integrating them into AE to animate Pac Man. Thisis more of a design project that incorporates many of the foundationalskills associated with AE; pre-comps, transformations, layer masks, etc.

173. Put Out Realistic Candle Smoke
Inthis tutorial we’ll be going into Tracode Particular’s settings togenerate a smoke like result that has a realistic movement wispingthrough the air. There are lots of Particular tutorials available, butthis guy has some really practical uses.

174. Interlaced Footage Demystified
Idecided to record this video, because I noticed that there are manyAfter Effects artists who don’t know how to deal with interlaced videoto be delivered to television. Many of us treat the interlaced featureof the footage as something that has to be removed at once. Don’tde-interlace everything you get. When you deliver something to TV, youcan benefit from interlacing.
In this tutorial I try to explain whatinterlacing really means, why the television works this way, and how weshould deal with the interlaced nature of TV. Did you know thatprogressive footage may sometimes be rejected by the TV station? Whydoes your footage look a bit different on a TV set, even if it isprogressive LCD or plasma? Why do TV shows look different than movies?Is this only because of the color correction? I try to answer thosequestions. Simple as that. Don’t expect to see any fancy, exitingtechniques. Just knowledge that may help you not to make littlemistakes.

175. Dive Into A HUD Diver Mask Animation – Day 1

This2 Part Tutorial aims to show various techniques used to create animaginary hi-tech divers mask, as seen from the divers viewpoint.In Day1, I will show how to create the graphical elements that form the basisof all the in-visor display systems. These will be done in AdobeIllustrator, but the same techniques can be used in After Effects.ThenI’ll show how I created the glass warping effects used to simulate a 3dglass wraparound visor, and also put some water droplets onto theoutside of the glass.

176. Dive Into A HUD Diver Mask Animation – Day 2
This2 Part Tutorial aims to show various techniques used to create animaginary hi-tech divers mask, as seen from the divers viewpoint.In Day2, the bubbles caused by the diver breathing will be simulated and thenthe final task will be to bring in the graphical elements and treat themto look like light projections on the inside of the mask.The sameeffect was used on three variations of the same teaser advert, in May2009, when the company I work for, Character Options, launched a brandnew range of Military based action figures.Thanks also go to the team atMark TV in Italy, who did an amazing job building the sets and shootingthe commercials.

177. Use A Jello-Jiggly Expression – Quick Tip
Inthis Quick Tip, Ewan is going to run you through inserting anexpression to the properties of an object to give it a Jello-likeWiggle. For other fun expressions check out MotionScript.com.

178. Extending Your Set With Cinema 4D
Aluminumframes abound! In this tutorial, we’ll learn how to extend yourbackground using a small portable green screen and a little help fromCinema 4D to create large virtual 3d buildings. This technique hasendless options… enjoy!

179. Fluidic Designs Using Particular
Thistutorial is based on the Hyundai i45 tv commercial. The effect is rainfalling in the shape of various designs, onto a vehichle. The tvc uses areal-world rain rig with a computer driven water delivery system,however we will be showing you how to create the same effect using onlyAfter Effects and Particular.

180. An Inside Look At OpenGL Within After Effects
Inthis video we’re going to take a look on how important performance is.We’ll be talking about what OpenGL is and how the new graphics cardsQuadro from Nvidia can increase our performance dramatically. For moreinformation, check out “Adobe’s Help Files�.
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181. Accessing “Right To Left� Languages Within After Effects
Rightto left languages are widely used in After Effects, but traditionallythese languages are not treated like text in After Effects. We have toinstead covert them to vector graphics which limit many possibilitiesthat are only possible with text layers. In this Quick Tip we will learnto enable languages and manipulate “RTL� text right within AfterEffects. This tutorial is for After Effects CS4 and the preview videofor this tutorial is just to show the capabilities of RTL languages inAfter Effects. I will not be discussing how to achieve this effect.

182. Control A 3D Deck of Cards Like Magic
Inthis tutorial we’ll be creating a Card deck that unfolds and a chosencard that rises up. We’ll be creating lots of expressions and i willshow you an handy trick that will show another image on the front andbackfacing of a layer.

183. Move Forward Using A Multi-Limb Walk Cycle
Haveyou ever wanted to animate a spider or crab walk cycle? In thistutorial you will learn a very useful and simple technique that willhelp you animate a walk cycle for creatures with anywhere from 2 to 200limbs.

184. Put Your Face Onto An Inanimate Object
Therehave been a lot of YouTube videos posted lately with faces superimposedonto objects like The Annoying Orange. Now you can learn how to putyour face onto things an apple within After Effects. This tutorial willshow you everything you need from tracking to creating the reflection.Have Fun!

185. Enter The Matrix Using Particular 2
Iwas recently asked to create the Matrix “raining code� effect, but theonly help I could find was a 40 minute tutorial which was not veryhelpful, because it was layer based and very time consuming. Afterthinking about it, I thought, “Why not do it in After Effects withParticular?�. I gave it a few tries, and voila, it worked. After that Icreated this tutorial. I hope you enjoy it, and will learn something.

186. Formatting Your Videos for Triplewide Display
Triplewidecontent is a new form of presenting content in multiple venues, be itlive performances or even in the church. Because of how new it is, manypeople aren’t quite sure what it is or how to format their content. Thistutorial will explain what Triplewide Content actually is and how toformat it for optimal playback. Enjoy!

187. Put Together a Slick Mustang Assembly
Todaywe will create a cool reconstruction of a Mustang in 3D space withlights and a camera movement. This tutorial will show you how to animatethe layers and generate an attractive, dynamic result.

188. Program A Fallout 3 “Pipboy” Touch Screen – Day 1

InDay 1 we’ll go over how to set up the shot to add a CG screen on a cellphone, GPS, or anything with a screen. It really looks cool when you doit on something portable though. We’re making a pipboy so we’ll go overhow to mimick the pipboy look as far as style, color, and feel. So getready to build build build!

189. Program A Fallout 3 “Pipboy” Touch Screen – Day 2

InDay 2 we’ll finish up the building of the pipboy screens. Then we’lltalk about how were going to transition between the first and secondscreen. We’ll animate and keyframe the layers. DON�T FORGET MOTIonblur!!! Once we finally build the 2 screens and animate them, we’ll addsome final detail to the screens like noise and grunge. And finallywe’ll motion track the screen onto our live action footage. Thanks forwatching guys.

190. Focus On Making A Simulated Microscope Field of View
Icreated this Microscope’s Field of View using 3 particle systems. TheBase Layer is a water animation created using a fractal noise; the firstlevel of particles is created using CC Particle World and it’s meant tolook like quickly-moving bubbles. The Second Level of particles iscreated using Particular with a custom designed sprite, and is meant tolook like a microscopic organism. The Third Set of particles are alsocreated using Particular, and are added to mimic more floating debris.Finally, an arrow indicator is added to accurately simulate amicroscope’s FOV.

191. Ignite A Sizzlin’ Hot Fire Burst
HaveFire? Have People? Have desire to be awesome? Learn to composite stockfootage of various fire elements and have your friends burst intoflames. In addition, learn to use the fire as a displacement map tocreate a unique “Heat Haze� effect from the fire.

SCREENSHOTS
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