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3ds Max Animation with Biped By Michele Bousquet, Michael McCarthy

Publisher: New Riders Press 2006 | 304 Pages | ISBN: 0321375726 | CHM | 11 MB

They start with the basics of Biped, and then move on to footstep animation, freeform animation and the use of crowd behavior simulation tools. Readers will also learn how to use all the new tools of Motion Mixer for mixing motion files, and the Workbench for adjusting biped function curves, and learn specific animation techniques, including how to adjust physique for perfect deformation, fit a biped to any character model, create realistic motions, combine motions on any character, create crowd scenes automatically, and more!

 

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